It seems asinine but cards 21 through 66 are identical in every deck, so even the Dark Eldar and the Necrons are expected to harness the warp for a point. That said, locally (Christchurch, NZ) we tend to "auto-discard" any unachievable cards. Makes the game a bit more friendly
Hmmmm, that is a tad bizarre! Maybe a supplement in the works with psychic crypteks or some such tomfoolery?
ReplyDeleteMaybe. I wouldn't rule out laziness however :)
DeleteIt seems asinine but cards 21 through 66 are identical in every deck, so even the Dark Eldar and the Necrons are expected to harness the warp for a point. That said, locally (Christchurch, NZ) we tend to "auto-discard" any unachievable cards. Makes the game a bit more friendly
ReplyDeleteYeah, its fine in friendly games. I just wish they would tighten up the rules a bit sometimes.
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