Necron Phalanx complete. I used all 40 of them in a game the other week. Having completely forgotten to deploy my Scarabs at the start, the ensuing loss was well deserved and Brandt rolled over me with his Mechanicum forces. Actually I'm not entirely sure what he was playing. He had Skitarii. And Cult Mechanicus. And Inquisition. And a Knight, I remember that much. There might have been a 5th Codex in there somewhere. (edit: Assassinorum! that was the 5th)
I was handily beaten, but at the end of the game I still had 36 warriors left. This was after they went toe to toe with the Imperial Knight too. 4+ reanimation, re-rolling 1's with a duo of regenerating Ghost Arks in support is hilarious. But then a regenerating Imperial Knight is even more hysterical. The irresistible force meets an immovable object and the result is a dice grind. So they did nothing all game except glance a Knight to death and all my dedicated offense was short-circuited with AdMech cattle prods (or accidentally left in reserve).
I started to get the urge to play Tyranids again. It must be the masochist in me. I dunno, I just wanted to do something different I guess. A colleague at work tried to get me interested in Beyond the Gates of Antares and I went as far as pushing the 'Proceed to to Checkout' button on Mighty Ape. I managed to resist in the end. I'd want to use my 40k models as proxies at first and nothing really fits the armies I collect. The factions in Gates of Antares are nearly all human. Or at least humanoid with Star Trek makeovers applied.
At least I'm not obsessively playing Fallout 4 any more. At its heart, its just a dungeon crawler: Enter room. Kill enemies. Loot. Repeat. Whilst this is mesmerising and addictive for a while, it becomes tiresome eventually. "Strong bored! Strong want to kill something!" just about sums it up. I chose the Railroad faction ending in my first play through (mainly because Tinker Tom, Deacon and P.A.M. aren't annoying. Practically every other Faction member in the game is, apart from Mama Murphy who is a drug addled lunatic). There were suitably impressive fireworks at the finale but it doesn't live up to the thrill of detonating your own home town with a nuclear device (Megaton in Fallout 3) and I think I need a break from my second play through.