|I need to spend some serious hobby time with these poor wee fellas|
6th edition came around and everyone said it made Hormagaunts better with the changes to the rage rule. Ok, so they don't chase parked cars any more. They still have to fail their leadership test to get that extra attack and being out of synapse means they're no longer fearless. Meh.
But wait! There's a new codex around the corner. Rumours abound of the 'Beasts' rule replacing the out-of-date 'Bounding Leap'. Assault grenades too! Not brilliant but it would make them viable. Ah, but I shouldn't start wishlisting. That way lies madness.
Regardless, I fervently make supplication to The Hive Mind that Its lowly minions suddenly mutate some form of assault grenade biomorph. Its bad enough turning up to a gun fight with a knife. Having to swing last with initiative 5 takes the biscuit. I have faith. I think I'll try to finish those 'gaunts before January. Unless I get distracted.
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